OnSignUpdated
Usage​
- Called after the player has changed the text on a sign or updated a photo frame
- No return behavior
Examples​
""
void OnSignUpdated(CarvablePumpkin pumpkin, BasePlayer player)
{
Puts("OnSignUpdated works!");
}
""
void OnSignUpdated(Signage sign, BasePlayer player, int textureIndex)
{
Puts("OnSignUpdated works!");
}
""
void OnSignUpdated(PhotoFrame photoFrame, BasePlayer player)
{
Puts("OnSignUpdated works!");
}