OnTechTreeNodeUnlocked
Usage​
- Called after a player has unlocked a blueprint in a tech tree
- No return behavior
- Useful for automatically unlocking blueprints for team members
Examples​
""
void OnTechTreeNodeUnlocked(Workbench workbench, TechTreeData.NodeInstance node, BasePlayer player)
{
Puts("OnTechTreeNodeUnlocked works!");
}