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OnTrapTrigger

Usage​

  • Called when a trap is triggered by a game object
  • Return a non-null value to override default behavior

Examples​

""
object OnTrapTrigger(BaseTrap trap, GameObject gameObject)
{
Puts("OnTrapTrigger works!");
return null;
}
""
object OnTrapTrigger(BearTrap trap, GameObject gameObject)
{
Puts("OnTrapTrigger works!");
return null;
}
""
object OnTrapTrigger(Landmine landmine, GameObject gameObject)
{
Puts("OnTrapTrigger works!");
return null;
}