OnTrapTrigger
Usage​
- Called when a trap is triggered by a game object
- Return a non-null value to override default behavior
Examples​
""
object OnTrapTrigger(BaseTrap trap, GameObject gameObject)
{
Puts("OnTrapTrigger works!");
return null;
}
""
object OnTrapTrigger(BearTrap trap, GameObject gameObject)
{
Puts("OnTrapTrigger works!");
return null;
}
""
object OnTrapTrigger(Landmine landmine, GameObject gameObject)
{
Puts("OnTrapTrigger works!");
return null;
}