CanBypassQueue
Usage​
- Called before the player is added to the connection queue
- Return true to bypass the queue, return null to queue the player
Examples​
Allow owners/moderators to bypass queue
object CanBypassQueue(Network.Connection connection)
{
if (connection.authLevel > 0)
{
return true;
}
return null;
}
Allow players with permission to bypass queue
const string permissionBypass = "example.bypass";
object CanBypassQueue(Network.Connection connection)
{
if (permission.UserHasPermission(connection.userid.ToString(), permissionBypass))
{
return true;
}
return null;
}