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CanBypassQueue

Usage​

  • Called before the player is added to the connection queue
  • Return true to bypass the queue, return null to queue the player

Examples​

Allow owners/moderators to bypass queue
object CanBypassQueue(Network.Connection connection)
{
if (connection.authLevel > 0)
{
return true;
}

return null;
}
Allow players with permission to bypass queue
const string permissionBypass = "example.bypass";

object CanBypassQueue(Network.Connection connection)
{
if (permission.UserHasPermission(connection.userid.ToString(), permissionBypass))
{
return true;
}

return null;
}