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CanPickupEntity

Usage​

  • Called when a player attempts to pickup a deployed entity (AutoTurret, BaseMountable, BearTrap, DecorDeployable, Door, DoorCloser, ReactiveTarget, SamSite, SleepingBag, SpinnerWheel, StorageContainer, etc.)
  • Return true or false to override default behavior

Examples​

""
bool? CanPickupEntity(BasePlayer player, BaseEntity entity)
{
Puts("CanPickupEntity works!");
return null;
}