CanPickupEntity
Usage​
- Called when a player attempts to pickup a deployed entity (AutoTurret, BaseMountable, BearTrap, DecorDeployable, Door, DoorCloser, ReactiveTarget, SamSite, SleepingBag, SpinnerWheel, StorageContainer, etc.)
- Return true or false to override default behavior
Examples​
""
bool? CanPickupEntity(BasePlayer player, BaseEntity entity)
{
Puts("CanPickupEntity works!");
return null;
}