OnPlayerKeepAlive
Usage​
- Called before a player is kept alive (Example: You started "helping" player, it keeps him alive for at least 10 seconds more to be sure he won't die until you finish picking him up)
- Return a non-null value to override default behavior
Examples​
""
object OnPlayerKeepAlive(BasePlayer player, BasePlayer target)
{
Puts("OnPlayerKeepAlive works!");
return null;
}