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OnPlayerKeepAlive

Usage​

  • Called before a player is kept alive (Example: You started "helping" player, it keeps him alive for at least 10 seconds more to be sure he won't die until you finish picking him up)
  • Return a non-null value to override default behavior

Examples​

""
object OnPlayerKeepAlive(BasePlayer player, BasePlayer target)
{
Puts("OnPlayerKeepAlive works!");
return null;
}