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OnPlayerRespawn

Usage​

  • Called when a player is attempting to respawn
  • Returning a BasePlayer.SpawnPoint (takes a position and rotation) overrides the respawn location
  • Returning a SleepingBag overrides the respawn location.

Examples​

""
object OnPlayerRespawn(BasePlayer player)
{
Puts("OnPlayerRespawn works!");
return null;
}