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CanUpdateSign

Usage​

  • Called when the player attempts to change the text on a sign or lock it, or update a photo frame
  • Return true or false to override default behavior

Examples​

""
bool? CanUpdateSign(BasePlayer player, CarvablePumpkin pumpkin)
{
Puts("CanUpdateSign works!");
return null;
}
""
bool? CanUpdateSign(BasePlayer player, Signage sign)
{
Puts("CanUpdateSign works!");
return null;
}
""
bool? CanUpdateSign(BasePlayer player, PhotoFrame photoFrame)
{
Puts("CanUpdateSign works!");
return null;
}