CanUpdateSign
Usage​
- Called when the player attempts to change the text on a sign or lock it, or update a photo frame
- Return true or false to override default behavior
Examples​
""
bool? CanUpdateSign(BasePlayer player, CarvablePumpkin pumpkin)
{
Puts("CanUpdateSign works!");
return null;
}
""
bool? CanUpdateSign(BasePlayer player, Signage sign)
{
Puts("CanUpdateSign works!");
return null;
}
""
bool? CanUpdateSign(BasePlayer player, PhotoFrame photoFrame)
{
Puts("CanUpdateSign works!");
return null;
}